This project aimed to explore the transmutation of mediums, three-dimensionality, and algorithmic design, by manipulating self-sequenced DNA into weird-looking, abstract 3D objects. I wanted to think about the ways in which data can be construed into things that exist physically, using DNA as the backbone of my project. So, I sequenced samples of DNA and created code that embodied each sequence, using software to render each model.
I’ve always wanted to experiment with biology, specifically genomics, so this project gave me the perfect opportunity to do so. I used equipment that had, coincidentally, already been brought to school for another project, to prepare samples I had received from an open call for volunteers. With this project, I learned about DNA sequencing, coding, 3D design, and 3D printing. But, also, how to manage a long project, and how to contact outside experts for assistance and inspiration.